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Openttd unlimited money
Openttd unlimited money










You can increase the difficulty in the settings, try ramping up inflation and running costs and/or enabling infrastructure costs. I will look for a way to place down buildings and then i can really get cooking on making beautiful cities and network in beween !ĮDIT 2 : Kudos to Poddster for mentionning which is basically THE answer to my query. I have also learned that, indeed most people simply sandbox, which is awesome as i feel i'm not missing the point. Tl dr : Is there a point to playing openTTD not in Sandbox/unlimited-money mode ?ĮDIT : Thank you for all the answers ! Have learned a lot about what settings/ newGRFs to use (I was using FIRS already along with a few recommended addition.)

openttd unlimited money

I use signals but that too seems like idle work once past the "more than one train per line", I'm envious of huge synchronized stations i see in wallpapers or vids, but.what is the drive ?Īm.Am I playing the game wrong ? How do you keep it interesting when the mechanics are discouraging complexity ?

openttd unlimited money

Now I know the point of the game is not to have the "biggest number" in the currency panel, but it's a bit demoralizing to move iron ore from a close mine to a close factory when it costs so much and brings so little, not only financially but also in terms of effect (i don't really see any industry or town growth).

openttd unlimited money

#OPENTTD UNLIMITED MONEY FULL#

I really enjoy train, models, real life and openTTD, but sometimes i wonder if i'm missing the point of the game : The money system is such that if i send a single train accross 500 tiles, I get 200% of the train and maybe 2% of the total project cost (that's per trip, on a single full train) and i end up sitting on a mountain of cash.










Openttd unlimited money